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Mai die tote Fahrt am schnellsten.
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Pitch/Roll

Okay, this isn't so much about roll, but PITCH is what screws up most people as they are trying to acquire their wings. When you are in the air, the dirtbike is going to do whatever you told it to do when you last left the ground, just with more enthusiasm. If you are HARD on the gas when you leave the face of a jump, even if you're not going all that fast, you're going to put the nose WAY up. If you are HARD on the brakes or chop the throttle off on the face of the jump, you're going to be heading nose-first into whatever's right after the jump. The idea is to just 'roll' over the jump. Go up to the jump at a steady speed, with the suspension settled, and with your body ready to rock forward or backward on the bike to correct or 'talk' the bike into leveling itself in the air. Like the others said, just roll over the jumps slowly until you find out what speed is needed to get just the front wheel off the ground over it, then just work on going fast enough to get both wheels off the ground a couple of inches over it, then work on clearing the back of the jump, then work on your landing, then worry about clearing the 10' gap between the double....

Phil
 
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